

Spellcaster
The frailest cannon around
A caster who switches elements with Attunement — fire, water, wind and earth. Match the enemy and damage soars. Frail, but hard to pin down: Blink away, Arcane Barrier blocks a set number of physical hits, and Mana Shield soaks a few hits so your casts go through.
- Role
- Magic Damage
- In a party
- Main damage — clears packs
- Difficulty
- Medium
- Weapons
- Staff, Dagger
- Max Job Lv
- 50
- HP per level
- 13
- SP per level
- 6
Advances to: Elementalist
Strengths
- Highest damage
- Switch element any time
- Escape tools: Blink and Barrier
Watch out for
- Very low HP
- Spells need casting and can be interrupted
Recommended playstyle: Attune to the monster and fire Arcane Bolt from range; if something reaches you, Crystal Bloom and Blink out
Spellcaster Skills (10)
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Arcane Bolt
Fires 1–6 arcane bolts (by level), 150%–285% MATK each · uses the element bound by Attunement (fire by default)
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Attunement
Attune: cycles Fire → Water → Wind → Earth · Arcane Bolt and Elemental Orbs use this element — pick the one your target is weak to
-
Crystal Bloom
Ice crystals bloom out of the ground around you (5×5) for 100%–190% MATK and slow for 2.3–5s — your escape tool when monsters get close
-
Bubble Prison
A water bubble floats to the target and engulfs it, dealing 102%–210% MATK, with a chance to Freeze it into an ice ball
🔒 Unlocks at Job Lv 10
-
Mana Flow
Recover extra SP every 10 seconds while standing still: 8×Lv + MaxSP×0.3%×Lv
-
Blink
Instantly teleport to the targeted spot, up to 4–8 cells (6s cooldown) — dodge, reposition, keep casting
🔒 Unlocks at Job Lv 10
-
Mana Shield
A 30s mana shield that fully blocks 2–6 hits (physical or magic · each hit counts once) · While charges remain you don't flinch and casts aren't interrupted (90s cooldown)
🔒 Unlocks at Job Lv 5
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Fire Ball
A fireball that explodes in a 5×5 area around the target for 135%–270% MATK (Fire element)
🔒 Unlocks at Job Lv 10
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Arcane Barrier
A ring of runes that blocks 1–5 physical hits (magic passes through) for 24–40s · 15s cooldown
-
Rumble Cloud
Summons a rumbling cloud over a 5×5 area that drops lightning, in 1–9 waves by level, 90% MATK per wave
🔒 Unlocks at Job Lv 10
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